MMBN56MM/mmbn5m.lpi
4aiman 56ede08dbf - Moved wrongly placed BMD in Green Area 1
- Renamed Judge Tree areas, as now it's clear what the names should really be
- Renamed Undernet Zero map
- Renamed project executable name
- Added a splitter to make UI adjstable
- Added translation support (see "po" folder to add more)
- Added Russian Translation
- Added more rooms from the Green Town postion of the game
2024-04-03 14:29:00 +03:00

109 lines
2.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<PathDelim Value="\"/>
<General>
<SessionStorage Value="InProjectDir"/>
<Title Value="mmbn56mm"/>
<Scaled Value="True"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<XPManifest>
<DpiAware Value="True"/>
</XPManifest>
<Icon Value="0"/>
</General>
<i18n>
<EnableI18N Value="True"/>
<OutDir Value="po"/>
</i18n>
<VersionInfo>
<UseVersionInfo Value="True"/>
<AutoIncrementBuild Value="True"/>
<MinorVersionNr Value="2"/>
<RevisionNr Value="1"/>
<BuildNr Value="19"/>
<Attributes pvaPrivateBuild="True"/>
<StringTable CompanyName="4aiman" FileDescription="Megaman Battle Network 5 and 6 minimap app" InternalName="mmbn56mm" LegalCopyright="4aiman" OriginalFilename="mmbn56mm" ProductName="MMBN56MM" ProductVersion="2"/>
</VersionInfo>
<BuildModes>
<Item Name="Debug" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
<OpenInFileMan Value="True"/>
<UseFileFilters Value="True"/>
</PublishOptions>
<RunParams>
<FormatVersion Value="2"/>
</RunParams>
<RequiredPackages>
<Item>
<PackageName Value="LCL"/>
</Item>
</RequiredPackages>
<Units>
<Unit>
<Filename Value="mmbn5m.lpr"/>
<IsPartOfProject Value="True"/>
</Unit>
<Unit>
<Filename Value="unit1.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit1"/>
</Unit>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="mmbn5m"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<SmartLinkUnit Value="True"/>
<RelocatableUnit Value="True"/>
<Optimizations>
<OptimizationLevel Value="4"/>
</Optimizations>
<SmallerCode Value="True"/>
</CodeGeneration>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf2Set"/>
<StripSymbols Value="True"/>
<UseExternalDbgSyms Value="True"/>
</Debugging>
<LinkSmart Value="True"/>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions>
<Item>
<Name Value="EAbort"/>
</Item>
<Item>
<Name Value="ECodetoolError"/>
</Item>
<Item>
<Name Value="EFOpenError"/>
</Item>
<Item>
<Name Value="EConvertError"/>
</Item>
</Exceptions>
</Debugging>
</CONFIG>