- Renamed Judge Tree areas, as now it's clear what the names should really be - Renamed Undernet Zero map - Renamed project executable name - Added a splitter to make UI adjstable - Added translation support (see "po" folder to add more) - Added Russian Translation - Added more rooms from the Green Town postion of the game
109 lines
2.9 KiB
XML
109 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<CONFIG>
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<ProjectOptions>
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<Version Value="12"/>
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<PathDelim Value="\"/>
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<General>
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<SessionStorage Value="InProjectDir"/>
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<Title Value="mmbn56mm"/>
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<Scaled Value="True"/>
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<ResourceType Value="res"/>
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<UseXPManifest Value="True"/>
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<XPManifest>
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<DpiAware Value="True"/>
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</XPManifest>
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<Icon Value="0"/>
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</General>
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<i18n>
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<EnableI18N Value="True"/>
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<OutDir Value="po"/>
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</i18n>
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<VersionInfo>
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<UseVersionInfo Value="True"/>
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<AutoIncrementBuild Value="True"/>
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<MinorVersionNr Value="2"/>
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<RevisionNr Value="1"/>
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<BuildNr Value="19"/>
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<Attributes pvaPrivateBuild="True"/>
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<StringTable CompanyName="4aiman" FileDescription="Megaman Battle Network 5 and 6 minimap app" InternalName="mmbn56mm" LegalCopyright="4aiman" OriginalFilename="mmbn56mm" ProductName="MMBN56MM" ProductVersion="2"/>
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</VersionInfo>
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<BuildModes>
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<Item Name="Debug" Default="True"/>
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</BuildModes>
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<PublishOptions>
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<Version Value="2"/>
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<OpenInFileMan Value="True"/>
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<UseFileFilters Value="True"/>
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</PublishOptions>
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<RunParams>
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<FormatVersion Value="2"/>
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</RunParams>
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<RequiredPackages>
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<Item>
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<PackageName Value="LCL"/>
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</Item>
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</RequiredPackages>
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<Units>
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<Unit>
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<Filename Value="mmbn5m.lpr"/>
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<IsPartOfProject Value="True"/>
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</Unit>
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<Unit>
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<Filename Value="unit1.pas"/>
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<IsPartOfProject Value="True"/>
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<ComponentName Value="Form1"/>
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<HasResources Value="True"/>
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<ResourceBaseClass Value="Form"/>
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<UnitName Value="Unit1"/>
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</Unit>
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</Units>
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</ProjectOptions>
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<CompilerOptions>
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<Version Value="11"/>
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<PathDelim Value="\"/>
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<Target>
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<Filename Value="mmbn5m"/>
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</Target>
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<SearchPaths>
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<IncludeFiles Value="$(ProjOutDir)"/>
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<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
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</SearchPaths>
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<CodeGeneration>
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<SmartLinkUnit Value="True"/>
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<RelocatableUnit Value="True"/>
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<Optimizations>
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<OptimizationLevel Value="4"/>
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</Optimizations>
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<SmallerCode Value="True"/>
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</CodeGeneration>
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<Linking>
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<Debugging>
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<DebugInfoType Value="dsDwarf2Set"/>
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<StripSymbols Value="True"/>
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<UseExternalDbgSyms Value="True"/>
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</Debugging>
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<LinkSmart Value="True"/>
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<Options>
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<Win32>
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<GraphicApplication Value="True"/>
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</Win32>
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</Options>
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</Linking>
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</CompilerOptions>
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<Debugging>
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<Exceptions>
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<Item>
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<Name Value="EAbort"/>
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</Item>
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<Item>
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<Name Value="ECodetoolError"/>
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</Item>
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<Item>
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<Name Value="EFOpenError"/>
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</Item>
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<Item>
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<Name Value="EConvertError"/>
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</Item>
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</Exceptions>
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</Debugging>
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</CONFIG>
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