37 lines
2.7 KiB
Lua
37 lines
2.7 KiB
Lua
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-- requires is IS of a required path type:
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-- 1 = normal, 2 = bottomless, 3 = topless
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--
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-- y > 0 to get things lower
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-- y < 0 to get things higher
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-- omit y to get normal behaviour
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local objects = {
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--[-01] = {name = "Wall"},
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--[000] = {name = "Corridor"},
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[028] = {name="Torch", texture="master.png", model="torch_wall.obj", y = -0.5, count = 2, center=2.5},
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[134] = {name="Chest", texture="master.png", model="chest.obj", scale = 2, y=-0.5},
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[029] = {name="Ground Torch", texture="master.png", model="torch_ground.obj", y = 1.5, count = 2, center = 2.5},
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[009] = {name="Spinner", texture="master.png", model="spinner.obj"},
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[132] = {name="Stairs Up", texture="master.png", model="stairs.obj", requires=3, invert_normales=false},
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[133] = {name="Stairs Down", texture="master.png", model="stairs_down.obj", requires=2, y = 1, invert_normales=false, rotation_y=math.pi, replace_model = true},
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--[012] = {name="Floor Trap", texture="master.png", model="bottomless"},
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--[013] = {name="Floor Hole", texture="master.png", model=""},
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[010] = {name="Moss", texture="master.png", model="moss.obj"},
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[014] = {name="Puddle", texture="master.png", model="puddle.obj", requires=2},
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--[016] = {name="Ceiling Hole", texture="master.png", model=""},
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[131] = {name="Cell Door", texture="master.png", model="cell_door.obj", drop_down = 1},
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--[018] = {name="Chest", texture="master.png", model="chest.obj"},
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--[019] = {name="Fake Wall", texture="master.png", model=""},
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[143] = {name="Fountain", texture="master.png", model="fountain.obj", invert_normales=true},
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[-143] = {name="Fountain_water",texture="master.png", model="fountain_water.obj", invert_normales=true},
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[144] = {name="Gold Fountain", texture="master.png", model="fountain_gold.obj", invert_normales=true},
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[-144] = {name="Fountain_water",texture="master.png", model="fountain_water.obj", invert_normales=true},
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[129] = {name="Green Door", texture="master.png", model="green_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true},
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[130] = {name="Grey Door", texture="master.png", model="grey_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true},
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[139] = {name="One Way Door", texture="master.png", model="one_way_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true, one_way = true},
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[150] = {name="Angel Door", texture="master.png", model="angel_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true },
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-- replacements?
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[003+1000000] = {name="Chest", texture="master.png", model="chest_open.obj", scale = 2},
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}
return objects
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