diff --git a/README.md b/README.md index 5293a4e..cd7c35b 100644 --- a/README.md +++ b/README.md @@ -27,8 +27,8 @@ GTX1660S should handle it. GT1030 may not. It can be fixed, but hte project is [ Here and there sprinkled some files. Some usefull, some useless, some need to be replaced. -- sitd.lua - reads the OG rROM and extracts maps, items, enemy data. Can't read encounter data, so no battles. +- sitd.lua - reads the OG ROM and extracts maps, items, enemy data. Can't read encounter data, so no battles. - OOZE.lua - an example of how to read enemy data, including moves in battles. -- notes.txt - some addresses in ROM, in Russian, amy provide some insight on the structure of the ROM +- notes.txt - some addresses in ROM, in Russian, may provide some insight on the structure of the ROM - new 3.txt - info, dumped from online sources: enemy data (contains errors), sprite properties, resistance values explanation, per-enemy battle moves listm effect ids, enemy zone levels (the part I failed to read from the ROM), cheat codes, leveling up tables, some conversations from SFC, modifier explanation, hidden items and dialogues -- trans.txt - notes on translation, in Russian, may provide some insight on the structure of the ROM \ No newline at end of file +- trans.txt - notes on translation, in Russian, may provide some insight on the structure of the ROM