Initial
This commit is contained in:
commit
b8d1a8022c
649 changed files with 171549 additions and 0 deletions
37
data/objects.lua
Normal file
37
data/objects.lua
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
-- requires is IS of a required path type:
|
||||
-- 1 = normal, 2 = bottomless, 3 = topless
|
||||
--
|
||||
-- y > 0 to get things lower
|
||||
-- y < 0 to get things higher
|
||||
-- omit y to get normal behaviour
|
||||
|
||||
local objects = {
|
||||
--[-01] = {name = "Wall"},
|
||||
--[000] = {name = "Corridor"},
|
||||
[028] = {name="Torch", texture="master.png", model="torch_wall.obj", y = -0.5, count = 2, center=2.5},
|
||||
[134] = {name="Chest", texture="master.png", model="chest.obj", scale = 2, y=-0.5},
|
||||
[029] = {name="Ground Torch", texture="master.png", model="torch_ground.obj", y = 1.5, count = 2, center = 2.5},
|
||||
[009] = {name="Spinner", texture="master.png", model="spinner.obj"},
|
||||
[132] = {name="Stairs Up", texture="master.png", model="stairs.obj", requires=3, invert_normales=false},
|
||||
[133] = {name="Stairs Down", texture="master.png", model="stairs_down.obj", requires=2, y = 1, invert_normales=false, rotation_y=math.pi, replace_model = true},
|
||||
--[012] = {name="Floor Trap", texture="master.png", model="bottomless"},
|
||||
--[013] = {name="Floor Hole", texture="master.png", model=""},
|
||||
[010] = {name="Moss", texture="master.png", model="moss.obj"},
|
||||
[014] = {name="Puddle", texture="master.png", model="puddle.obj", requires=2},
|
||||
--[016] = {name="Ceiling Hole", texture="master.png", model=""},
|
||||
[131] = {name="Cell Door", texture="master.png", model="cell_door.obj", drop_down = 1},
|
||||
--[018] = {name="Chest", texture="master.png", model="chest.obj"},
|
||||
--[019] = {name="Fake Wall", texture="master.png", model=""},
|
||||
|
||||
[143] = {name="Fountain", texture="master.png", model="fountain.obj", invert_normales=true},
|
||||
[-143] = {name="Fountain_water",texture="master.png", model="fountain_water.obj", invert_normales=true},
|
||||
[144] = {name="Gold Fountain", texture="master.png", model="fountain_gold.obj", invert_normales=true},
|
||||
[-144] = {name="Fountain_water",texture="master.png", model="fountain_water.obj", invert_normales=true},
|
||||
|
||||
[129] = {name="Green Door", texture="master.png", model="green_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true},
|
||||
[130] = {name="Grey Door", texture="master.png", model="grey_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true},
|
||||
[139] = {name="One Way Door", texture="master.png", model="one_way_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true, one_way = true},
|
||||
[150] = {name="Angel Door", texture="master.png", model="angel_door.obj", count = 2, center = 1.5, rotation_y=math.pi, door = true },
|
||||
-- replacements?
|
||||
[003+1000000] = {name="Chest", texture="master.png", model="chest_open.obj", scale = 2},
|
||||
}
return objects
|
||||
Loading…
Add table
Add a link
Reference in a new issue