Shining the HolyArk Auto Mapper
| data | ||
| general.css | ||
| index.js | ||
| License.md | ||
| maps.json | ||
| package.json | ||
| preview.png | ||
| readme.md | ||
| ui.html | ||
| wsc.js | ||
Shining The Holy Ark Auto Mapper
This is a very alpha-state auto mapper for Camelot's "Shining the Holy Ark" game for Sega Saturn.
It should work "out of the box" for RALibRetro emulator with Beetle Saturn (mednafen) core released within past couple years (as of 29th of September, 2024)
The app "attaches" itself to the emulator's process, reads memory while the game still runs, and displays data in a browser window.
Why?
The game can map those pesky maps on its own, so... why? Reasons:
- in-game maps don't show treasures
- in-game maps most of the time don't show obstacles
- to see the the map and stats in-game one has to press a couple of buttons
- it was fun!
What can it do?
So far it's capable of:
- Displaying the World Map (including your current location)
- Displaying current party members' current and max HP/MP
- Properly reading your character's name
- Mapping dungeons with distinct colors for various floor and ceiling elevation levels
- Mapping cities (something the game doesn't do for you)
- Showing the name of the map you're on (including internal IDs)
- Showing player's current X, Y, and Z coordinates (rounded)
- Showing the direction player's looking in
- Showing treasures' locations and a legend (incomplete)
- Showing exits/stairs (incomplete)
- Counting collected fairies
How to run
The user way
- Go to releases and download the latest
release.zipfile - Unpack to wherever you'd like
- Delete
maps.jsonif you don't need the included map data - Run the
sthaam.exe
The tech savvy way
- Download UI from here
- Unpack UI to wherever you'd like
- Delete
maps.jsonif you don't need the included map data - Go to releases and download the latest executable
- Place it in the same folder as ui.html
- Run the
sthaam.exe
The dev way
(The only way to adjust everything and anything. Might be needed to use with other cores/front ends)
- Get NodeJS from it's official site
- Clone this repo
cdinto the repo- Install dependencies
npm install - Delete
maps.jsonif you don't need the included map data - Run it
node index.js
Thanks
- fbparis for distinct colors generator
- Wolfgang Archive for inaccurate but very helpful maps
- Alfex initial StHA cheevo dev
- Ghal416 StHA set revision dev
- Cheat Engine for memory inspection tools
- Sega Retro for item images (yet unused)
- Hitomi for the Saturn Backup RAM Parser
- RikaPSO for the save files (included in this repo)
