UI: Fix Pulse Audio not loading saved device
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@ -1338,7 +1338,7 @@ void OBSBasic::OBSInit()
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}
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/* load audio monitoring */
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#if defined(_WIN32) || defined(__APPLE__)
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#if defined(_WIN32) || defined(__APPLE__) || HAVE_PULSEAUDIO
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const char *device_name = config_get_string(basicConfig, "Audio",
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"MonitoringDeviceName");
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const char *device_id = config_get_string(basicConfig, "Audio",
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