diff --git a/libobs/obs-windows.c b/libobs/obs-windows.c index 4d16b011c..373f09dc3 100644 --- a/libobs/obs-windows.c +++ b/libobs/obs-windows.c @@ -180,8 +180,6 @@ static void log_admin_status(void) L"SOFTWARE\\Policies\\Microsoft\\Windows\\GameDVR" #define WIN10_GAME_DVR_REG_KEY L"System\\GameConfigStore" #define WIN10_GAME_MODE_REG_KEY L"Software\\Microsoft\\GameBar" -#define WIN10_HAGS_REG_KEY \ - L"SYSTEM\\CurrentControlSet\\Control\\GraphicsDrivers" static void log_gaming_features(void) { @@ -193,7 +191,6 @@ static void log_gaming_features(void) struct reg_dword game_dvr_enabled; struct reg_dword game_dvr_bg_recording; struct reg_dword game_mode_enabled; - struct reg_dword hags_enabled; get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_BAR_REG_KEY, L"AppCaptureEnabled", &game_bar_enabled); @@ -205,8 +202,6 @@ static void log_gaming_features(void) L"HistoricalCaptureEnabled", &game_dvr_bg_recording); get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_MODE_REG_KEY, L"AutoGameModeEnabled", &game_mode_enabled); - get_reg_dword(HKEY_LOCAL_MACHINE, WIN10_HAGS_REG_KEY, L"HwSchMode", - &hags_enabled); if (game_mode_enabled.status != ERROR_SUCCESS) { get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_MODE_REG_KEY, @@ -241,15 +236,6 @@ static void log_gaming_features(void) // On by default in newer Windows 10 builds (no registry key set) blog(LOG_INFO, "\tGame Mode: Probably On (no reg key set)"); } - - if (hags_enabled.status == ERROR_SUCCESS) { - blog(LOG_INFO, "\tHardware GPU Scheduler: %s", - (hags_enabled.return_value == 2) ? "On" : "Off"); - } else if (win_build >= 22000) { - // On by default in Windows 11 (no registry key set) - blog(LOG_INFO, - "\tHardware GPU Scheduler: Probably On (no reg key set)"); - } } static const char *get_str_for_state(int state)