UI: Remove UNUSED_PARAMETER where unnecessary
Since cpp allows removing the unused parameters from the function name, UNUSED_PARAMETER is not needed, unless it is in an ifdef.
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b2a83a3145
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24 changed files with 93 additions and 225 deletions
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@ -263,8 +263,7 @@ void OBSBasicSourceSelect::on_buttonBox_accepted()
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const char *scene_name =
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obs_source_get_name(main->GetCurrentSceneSource());
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auto undo = [scene_name, main](const std::string &data) {
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UNUSED_PARAMETER(data);
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auto undo = [scene_name, main](const std::string &) {
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obs_source_t *scene_source =
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obs_get_source_by_name(scene_name);
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main->SetCurrentScene(scene_source, true);
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@ -272,9 +271,8 @@ void OBSBasicSourceSelect::on_buttonBox_accepted()
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obs_scene_t *scene = obs_get_scene_by_name(scene_name);
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OBSSceneItem item;
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auto cb = [](obs_scene_t *scene,
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obs_sceneitem_t *sceneitem, void *data) {
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UNUSED_PARAMETER(scene);
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auto cb = [](obs_scene_t *, obs_sceneitem_t *sceneitem,
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void *data) {
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OBSSceneItem &last =
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*reinterpret_cast<OBSSceneItem *>(data);
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last = sceneitem;
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@ -287,8 +285,7 @@ void OBSBasicSourceSelect::on_buttonBox_accepted()
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};
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auto redo = [scene_name, main, source_name,
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visible](const std::string &data) {
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UNUSED_PARAMETER(data);
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visible](const std::string &) {
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obs_source_t *scene_source =
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obs_get_source_by_name(scene_name);
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main->SetCurrentScene(scene_source, true);
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