UI: Use rect intersection test for validating position

Instead of checking to see if the window's position is valid, check to
see if the rectangles of the window and the monitor intersect via a
rectangle intersection test.
This commit is contained in:
jp9000 2016-09-28 22:26:28 -07:00
commit 48f0c73f82
3 changed files with 9 additions and 9 deletions

View file

@ -137,9 +137,7 @@ OBSBasic::OBSBasic(QWidget *parent)
restoreGeometry(byteArray);
QRect windowGeometry = normalGeometry();
int posx = windowGeometry.x();
int posy = windowGeometry.y();
if (!WindowPositionValid(posx, posy)) {
if (!WindowPositionValid(windowGeometry)) {
QRect rect = App()->desktop()->availableGeometry();
setGeometry(QStyle::alignedRect(
Qt::LeftToRight,