UI: Call setWindowFlags before setupUi
For some reason this has a noticeable performance improvement, presumably because Qt is notifying all the child widgets?
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5 changed files with 12 additions and 11 deletions
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@ -44,6 +44,10 @@ OBSBasicInteraction::OBSBasicInteraction(QWidget *parent, OBSSource source_)
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int cy = (int)config_get_int(App()->GlobalConfig(), "InteractionWindow",
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"cy");
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Qt::WindowFlags flags = windowFlags();
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Qt::WindowFlags helpFlag = Qt::WindowContextHelpButtonHint;
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setWindowFlags(flags & (~helpFlag));
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ui->setupUi(this);
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ui->preview->setMouseTracking(true);
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@ -59,10 +63,6 @@ OBSBasicInteraction::OBSBasicInteraction(QWidget *parent, OBSSource source_)
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const char *name = obs_source_get_name(source);
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setWindowTitle(QTStr("Basic.InteractionWindow").arg(QT_UTF8(name)));
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Qt::WindowFlags flags = windowFlags();
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Qt::WindowFlags helpFlag = Qt::WindowContextHelpButtonHint;
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setWindowFlags(flags & (~helpFlag));
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auto addDrawCallback = [this]() {
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obs_display_add_draw_callback(ui->preview->GetDisplay(),
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OBSBasicInteraction::DrawPreview,
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