UI: Continue to show OpenGL if already in use
Otherwise the user can't actually switch back to Direct3D since the settings panel doesn't consider the renderer to be modified.
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@ -1041,7 +1041,7 @@ void OBSBasicSettings::LoadRendererList()
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"Renderer");
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ui->renderer->addItem(QT_UTF8("Direct3D 11"));
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if (opt_allow_opengl)
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if (opt_allow_opengl || strcmp(renderer, "OpenGL") == 0)
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ui->renderer->addItem(QT_UTF8("OpenGL"));
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int idx = ui->renderer->findText(QT_UTF8(renderer));
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