UI: Improve look of adv audio control dialog

This commit is contained in:
Clayton Groeneveld 2019-07-17 12:21:50 -05:00 • committed by jp9000
commit e5365ec583
3 changed files with 18 additions and 16 deletions

View file

@ -29,27 +29,27 @@ OBSBasicAdvAudio::OBSBasicAdvAudio(QWidget *parent)
mainLayout = new QGridLayout;
mainLayout->setContentsMargins(0, 0, 0, 0);
label = new QLabel(QTStr("Basic.AdvAudio.Name"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
label = new QLabel(QTStr("Basic.AdvAudio.Volume"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
label = new QLabel(QTStr("Basic.AdvAudio.Mono"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
label = new QLabel(QTStr("Basic.AdvAudio.Balance"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
label = new QLabel(QTStr("Basic.AdvAudio.SyncOffset"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
#if defined(_WIN32) || defined(__APPLE__) || HAVE_PULSEAUDIO
label = new QLabel(QTStr("Basic.AdvAudio.Monitoring"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
#endif
label = new QLabel(QTStr("Basic.AdvAudio.AudioTracks"));
label->setAlignment(Qt::AlignHCenter);
label->setStyleSheet("font-weight: bold;");
mainLayout->addWidget(label, 0, idx++);
controlArea = new QWidget;
@ -87,7 +87,7 @@ OBSBasicAdvAudio::OBSBasicAdvAudio(QWidget *parent)
/* enum user scene/sources */
obs_enum_sources(EnumSources, this);
resize(1000, 340);
resize(1100, 340);
setWindowTitle(QTStr("Basic.AdvAudio"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
setSizeGripEnabled(true);