On Windows 10 and up, D3D11 should never fail, so the D3D9 code should
no longer be possible to hit and should no longer be needed.
Revert "obs-qsv11: Use d3d9 allocator on Win7"
This reverts commit
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|---|---|---|
| .. | ||
| windows | ||
| legacy.cmake | ||
On Windows 10 and up, D3D11 should never fail, so the D3D9 code should
no longer be possible to hit and should no longer be needed.
Revert "obs-qsv11: Use d3d9 allocator on Win7"
This reverts commit
|
||
|---|---|---|
| .. | ||
| windows | ||
| legacy.cmake | ||