When the bitrate was set to 64 CoreAudio would call complex_input_data_proc more than once, which in turn would cause consumed bytes in the input buffer to be "freed" more than once (once for every additional call of complex_input_data_proc and once in aac_encode) |
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| .. | ||
| data/locale | ||
| CMakeLists.txt | ||
| encoder.c | ||
| windows-imports.h | ||