obs-studio/plugins/win-capture/graphics-hook
jp9000 d7ed0f1976 Revert "win-capture: Track gl "swap" invocations to prevent duplicate work"
This reverts commit 4c505e7030.

Reverting this for the time being due to issues with quakelive.  This
will be more thoroughly tested and hopefully added again.
2016-07-10 00:38:15 -07:00
..
CMakeLists.txt win-capture: Implement D3D8 game capture support 2015-02-09 05:02:48 -08:00
d3d1x_shaders.hpp win-capture: Add graphics-hook library 2014-12-09 14:21:07 -08:00
d3d8-capture.cpp win-capture: Fall back to creating d3d contexts if offsets bad 2015-11-20 14:07:14 -08:00
d3d9-capture.cpp win-capture/graphics-hook: Fix vs2015 internal compiler error 2016-06-22 14:40:54 -07:00
d3d9-patches.hpp win-capture: Add new game capture patches 2015-11-14 14:25:17 -08:00
d3d10-capture.cpp win-capture: deal with a 32bit handle cast errors 2015-02-09 03:41:54 -08:00
d3d11-capture.cpp win-capture: deal with a 32bit handle cast errors 2015-02-09 03:41:54 -08:00
dxgi-capture.cpp win-capture: Add hook exception for Just Cause 3 2015-12-03 17:19:35 -08:00
dxgi-helpers.hpp win-capture: Fix enum switch warnings 2015-02-09 03:49:46 -08:00
gl-capture.c Revert "win-capture: Track gl "swap" invocations to prevent duplicate work" 2016-07-10 00:38:15 -07:00
gl-decs.h win-capture: Add game capture fix for darkest dungeon 2016-01-26 11:49:28 -08:00
graphics-hook.c win-capture: Fall back to creating d3d contexts if offsets bad 2015-11-20 14:07:14 -08:00
graphics-hook.h win-capture: Fall back to creating d3d contexts if offsets bad 2015-11-20 14:07:14 -08:00