Instead of using shell functions to get the windows system directory, use the kernel32 functions (GetSystemDirectory and GetSystemWow64Directory). Reduces a bit of unnecessary overhead. |
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|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| d3d1x_shaders.hpp | ||
| d3d8-capture.cpp | ||
| d3d9-capture.cpp | ||
| d3d9-patches.hpp | ||
| d3d10-capture.cpp | ||
| d3d11-capture.cpp | ||
| dxgi-capture.cpp | ||
| dxgi-helpers.hpp | ||
| gl-capture.c | ||
| gl-decs.h | ||
| graphics-hook.c | ||
| graphics-hook.h | ||