obs-studio/libobs-opengl
Alex Luccisano abb8cdf0da libobs, libobs-opengl: Add memory and identification APIs
Add graphics APIs to obtain the GPU driver version and renderer
strings, as well as GDDR memory sizes. The GDDR memory sizes
include the dmem (dedicated memory on the GPU) and smem
(shared CPU memory used by the GPU but resides in the CPU DDR).

The version and renderer strings are needed for identification
purposes, for example enhanced broadcasting used by Twitch, to
associate the GPU used by OBS with the PCIe-based identification
values such as device_id and vendor_id.
2025-04-01 23:18:15 -04:00
..
cmake/windows Remove CMake legacy code path 2024-08-28 13:53:25 -04:00
CMakeLists.txt libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-cocoa.m clang-format: Update formatting of all ObjC and ObjC++ files 2023-06-11 14:56:45 +02:00
gl-egl-common.c libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-egl-common.h libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-helpers.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-helpers.h clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-indexbuffer.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-nix.c libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-nix.h libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-shader.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-shaderparser.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-shaderparser.h clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-stagesurf.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-subsystem.c libobs, libobs-opengl: Add memory and identification APIs 2025-04-01 23:18:15 -04:00
gl-subsystem.h libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-texture2d.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-texture3d.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-texturecube.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-vertexbuffer.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-wayland-egl.c libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-wayland-egl.h libobs-opengl: Introduce an EGL/Wayland renderer 2021-02-09 09:39:17 -03:00
gl-windows.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
gl-x11-egl.c libobs,libobs-opengl: Add gs_sync_t 2025-02-05 16:20:15 -05:00
gl-x11-egl.h libobs-opengl: Introduce the X11/EGL winsys 2021-02-01 19:03:14 -03:00
gl-zstencil.c clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00