obs-studio/plugins/win-capture/graphics-hook
jpark37 535f6b0adc win-capture: Typeless game capture textures
Modify game capture shared textures to be typeless if they could
potentially need SRGB and non-SRGB views in the future.

These capture APIs have been updated: D3D 10/11/12, Vulkan.

D3D8 capture does not use shared textures.

D3D9 and GL interop do not support typeless textures.

The new game capture DLL should be compatible with old versions of OBS.

Also removed a lot of dead code around pointless SRV/RTV support.
2021-01-11 14:18:12 -08:00
..
CMakeLists.txt Merge pull request #2595 from jpark37/vulkan-cleanup 2020-05-20 18:20:05 -07:00
d3d8-capture.cpp win-capture: Remove game capture scaling 2020-06-22 15:07:07 -07:00
d3d9-capture.cpp win-capture: Remove game capture scaling 2020-06-22 15:07:07 -07:00
d3d9-patches.hpp
d3d10-capture.cpp win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
d3d11-capture.cpp win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
d3d12-capture.cpp win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
dxgi-capture.cpp win-capture: Fix D3D leaks on swap chain release 2020-10-13 18:47:35 -07:00
dxgi-helpers.hpp win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
gl-capture.c win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
gl-decs.h
graphics-hook-config.h.in
graphics-hook.c win-capture: Improve game capture messages 2020-09-08 09:55:46 -07:00
graphics-hook.h win-capture: Remove game capture scaling 2020-06-22 15:07:07 -07:00
graphics-hook.rc
obs-vulkan32.json win-capture/graphics-hook: Make vulkan layer all capital 2020-03-09 10:44:04 -07:00
obs-vulkan64.json win-capture/graphics-hook: Make vulkan layer all capital 2020-03-09 10:44:04 -07:00
vulkan-capture.c win-capture: Typeless game capture textures 2021-01-11 14:18:12 -08:00
vulkan-capture.h win-capture: Improve Vulkan hook stability 2020-07-24 09:30:05 -07:00