There was no error checking when sending headers/metadata, so what would happen is that if a header/metadata send failed (meaning the socket was disconnected), it would continue to act as if it was still connected, and it would block and lock up on the next send/recv call. |
||
|---|---|---|
| .. | ||
| data/locale | ||
| librtmp | ||
| CMakeLists.txt | ||
| flv-mux.c | ||
| flv-mux.h | ||
| flv-output.c | ||
| obs-output-ver.h | ||
| obs-outputs.c | ||
| rtmp-helpers.h | ||
| rtmp-stream.c | ||