(Note: This commit also modifies libobs-d3d11 and libobs-opengl) Allows the ability to flush data directly without having to use the buffer's internal data. Allows the caller to manage his/her own vertex/index buffer data if desired, working around the design flaw of having to rely on a vertex/index buffer's internal data. |
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| .. | ||
| .gitignore | ||
| CMakeLists.txt | ||
| gl-cocoa.m | ||
| gl-helpers.c | ||
| gl-helpers.h | ||
| gl-indexbuffer.c | ||
| gl-shader.c | ||
| gl-shaderparser.c | ||
| gl-shaderparser.h | ||
| gl-stagesurf.c | ||
| gl-subsystem.c | ||
| gl-subsystem.h | ||
| gl-texture2d.c | ||
| gl-texturecube.c | ||
| gl-vertexbuffer.c | ||
| gl-windows.c | ||
| gl-x11.c | ||
| gl-zstencil.c | ||