..
CMakeLists.txt
libobs-d3d11: Enable NV12 for Intel on newer platforms
2020-02-26 05:49:13 -08:00
d3d11-config.h.in
libobs-d3d11: Set maximum GPU priority
2019-10-10 00:51:47 -07:00
d3d11-duplicator.cpp
win-capture, libobs: Show names of displays in Display Capture
2020-03-09 11:13:59 +11:00
d3d11-indexbuffer.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-rebuild.cpp
libobs: Support device loss registration
2020-02-22 21:02:33 -08:00
d3d11-samplerstate.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-shader.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.hpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-stagesurf.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-subsystem.cpp
Revert "graphics: libobs-d3d11: Use DXGI_SWAP_EFFECT_FLIP_DISCARD on Windows 10"
2020-03-11 09:35:47 -07:00
d3d11-subsystem.hpp
libobs: Support device loss registration
2020-02-22 21:02:33 -08:00
d3d11-texture2d.cpp
libobs: Add support for volume textures
2019-12-15 14:38:26 -08:00
d3d11-texture3d.cpp
libobs-d3d11: Don't allow volume render targets
2020-01-01 12:40:03 -08:00
d3d11-vertexbuffer.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
d3d11-zstencilbuffer.cpp
clang-format: Apply formatting
2019-06-23 23:49:10 -07:00
intel-nv12-support.hpp
libobs-d3d11: Enable NV12 for Intel on newer platforms
2020-02-26 05:49:13 -08:00