- Implement windows monitor capture (code is so much cleaner than in OBS1). Will implement duplication capture later - Add GDI texture support to d3d11 graphics library - Fix precision issue with sleep timing, you have to call timeBeginPeriod otherwise windows sleep will be totally erratic. |
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| .. | ||
| CMakeLists.txt | ||
| dc-capture.c | ||
| dc-capture.h | ||
| monitor-capture.c | ||
| plugin-main.c | ||