Ideally this should populate the list with matching OBS samplerstate_ts like the GL code, but unfortunately there is no mapping for that yet |
||
|---|---|---|
| .. | ||
| mingw | ||
| CMakeLists.txt | ||
| d3d11-indexbuffer.cpp | ||
| d3d11-samplerstate.cpp | ||
| d3d11-shader.cpp | ||
| d3d11-shaderprocessor.cpp | ||
| d3d11-shaderprocessor.hpp | ||
| d3d11-stagesurf.cpp | ||
| d3d11-subsystem.cpp | ||
| d3d11-subsystem.hpp | ||
| d3d11-texture2d.cpp | ||
| d3d11-vertexbuffer.cpp | ||
| d3d11-zstencilbuffer.cpp | ||