- Add dummy GL texture support to allow libobs texture references to be created for GL without - Add a texture_getobj function to allow the retrieval of the context-specific object, such as the D3D texture pointer, or the OpenGL texture object handle. - Also cleaned up the export stuff. I realized it was all totally superfluous. Kind of a dumb moment, but nice to clean it up regardless. |
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| .. | ||
| ComPtr.hpp | ||
| CoTaskMemPtr.hpp | ||
| HRError.hpp | ||
| WinHandle.hpp | ||