The wrapping library uses a global mainloop and context which allows operations to share the connection. The global mainloop is created and destroyed based on internal reference counting. The capture code won't spawn a new thread for each input anymore but instead just create the recording stream and rely on the threaded mainloop to execute the read callback when data is available. |
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| .. | ||
| CMakeLists.txt | ||
| linux-pulseaudio.c | ||
| pulse-input.c | ||
| pulse-wrapper.c | ||
| pulse-wrapper.h | ||