- Fix a bug where the initial audio data insertion would cause all audio data to unintentionally clear (mixed up < and > operators, damn human error) - Fixed a potential interdependant lock scenario with channel mutex locks and graphics mutex locks. The main video thread could lock the graphics mutex and then while in the graphics mutex could lock the channels mutex. Meanwhile in another thread, the channel mutex could get locked, and then the graphics mutex would get locked, causing a deadlock. The best way to deal with this is to not let mutexes lock within other mutexes, but sometimes it's difficult to avoid such as in the main video thread. - Audio devices should now be functional, and the devices in the audio settings can now be changed as desired.
132 lines
4.1 KiB
C++
132 lines
4.1 KiB
C++
/******************************************************************************
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Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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#include <obs.hpp>
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#include <unordered_map>
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#include <memory>
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#include "window-main.hpp"
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#include <util/util.hpp>
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class QListWidgetItem;
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#include "ui_OBSBasic.h"
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class OBSBasic : public OBSMainWindow {
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Q_OBJECT
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private:
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std::unordered_map<obs_source_t, int> sourceSceneRefs;
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obs_output_t outputTest;
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bool sceneChanging;
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int previewX, previewY;
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float previewScale;
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int resizeTimer;
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ConfigFile basicConfig;
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void GetFPSCommon(uint32_t &num, uint32_t &den) const;
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void GetFPSInteger(uint32_t &num, uint32_t &den) const;
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void GetFPSFraction(uint32_t &num, uint32_t &den) const;
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void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const;
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void GetConfigFPS(uint32_t &num, uint32_t &den) const;
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bool InitBasicConfigDefaults();
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bool InitBasicConfig();
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OBSScene GetCurrentScene();
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OBSSceneItem GetCurrentSceneItem();
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void UpdateSources(OBSScene scene);
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void InsertSceneItem(obs_sceneitem_t item);
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private slots:
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void AddSceneItem(OBSSceneItem item);
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void RemoveSceneItem(OBSSceneItem item);
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void AddScene(OBSSource source);
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void RemoveScene(OBSSource source);
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void UpdateSceneSelection(OBSSource source);
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private:
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/* OBS Callbacks */
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static void SceneItemAdded(void *data, calldata_t params);
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static void SceneItemRemoved(void *data, calldata_t params);
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static void SourceAdded(void *data, calldata_t params);
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static void SourceRemoved(void *data, calldata_t params);
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static void ChannelChanged(void *data, calldata_t params);
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static void RenderMain(void *data, uint32_t cx, uint32_t cy);
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void ResizePreview(uint32_t cx, uint32_t cy);
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void AddSource(obs_scene_t scene, const char *id);
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void AddSourcePopupMenu(const QPoint &pos);
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public:
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bool ResetVideo();
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bool ResetAudio();
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void ResetAudioDevice(const char *sourceId, const char *deviceName,
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int channel);
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void ResetAudioDevices();
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void NewProject();
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void SaveProject();
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void LoadProject();
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protected:
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void changeEvent(QEvent *event) override;
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virtual void resizeEvent(QResizeEvent *event) override;
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virtual void timerEvent(QTimerEvent *event) override;
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private slots:
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void on_action_New_triggered();
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void on_action_Open_triggered();
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void on_action_Save_triggered();
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void on_scenes_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_scenes_customContextMenuRequested(const QPoint &pos);
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void on_actionAddScene_triggered();
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void on_actionRemoveScene_triggered();
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void on_actionSceneProperties_triggered();
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void on_actionSceneUp_triggered();
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void on_actionSceneDown_triggered();
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void on_sources_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev);
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void on_sources_customContextMenuRequested(const QPoint &pos);
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void on_actionAddSource_triggered();
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void on_actionRemoveSource_triggered();
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void on_actionSourceProperties_triggered();
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void on_actionSourceUp_triggered();
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void on_actionSourceDown_triggered();
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void on_recordButton_clicked();
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void on_settingsButton_clicked();
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public:
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explicit OBSBasic(QWidget *parent = 0);
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virtual ~OBSBasic();
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virtual void OBSInit() override;
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virtual config_t Config() const override;
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private:
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std::unique_ptr<Ui::OBSBasic> ui;
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};
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