It was impossible to capture ShaderGlass windows and retain the OG sound source. This commit fixes that. First select the OG game source. Once the sync fires up, change your game source to point to ShaderGlass window
Useful to automatically set an audio capture source to the same window as the game capture source of your choosing.
Synchronizes every 5 seconds by default.
Can't be used with a global hotkey because of how OBS works :(