It was impossible to capture ShaderGlass windows and retain the OG sound source. This commit fixes that. First select the OG game source. Once the sync fires up, change your game source to point to ShaderGlass window
- set up a folder with overlay frames
- name them like this: `frame_3x2`season`.png` (winter, spring, summer, autumn)
- setup your game capture source to have a filter that resizes your source to either 1440x960 (3:2) or 1280x960 (4:3)
- set up `pad to frame` filter if you need to have padding
- enjoy your frames/overlays auto-switching
Useful to automatically set an audio capture source to the same window as the game capture source of your choosing.
Synchronizes every 5 seconds by default.
Can't be used with a global hotkey because of how OBS works :(